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"But given how well everything fits together, how all of the items and weapons feel useful, how the Titan fights are some of the most impressive battles ever seen in games, how the animation and camera angles make the cut-scenes better than you see in most movies, how the combat grapple works incredibly well, and how the visuals almost make it worth playing on their own, I'm not really sure how much that kind of thing matters." "You can undoubtedly find little details to complain about in God of War 3 (you can't skip cut-scenes even on a second playthrough, for instance, presumably to mask load times)," Leone admits. "The variety comes in different forms: items that let you run up walls and dash in midair, shine a flashlight, and light things on fire weapons that are each fun to use and have different strengths against different enemies creatures you can ride on and attack with for a limited amount of time."
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"Another change comes from the addition of several new, smaller features," Leone continues. "The level design feels more vertically-oriented than it has in the past," Leone says, and features like the Icarus Ascent (where you use the Icarus Wings obtained in God of War 2 to catch wind tunnels and fly straight up) and Titan boss battles (where you fight them on the side of the mountain) give the game an amazing sense of scale and a different feel from the more horizontally-oriented previous two games." The level design is more varied this time around, however. "And if you loved them before, get ready for an incredibly well made follow-up in that same template." in previous God of War games, God of War 3 isn't going to change your mind," he warns. "Chances are, if you were bothered by things like the button-pressing minigames, the puzzles, the linearity, etc. Leone finds that God of War III sticks close to the gameplay formula of its predecessor titles.
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"Once again the series blends combat, platforming, and puzzles to make a grand, story-focused adventure, wrapped in high quality production values, giant set pieces, and over-the-top cut-scenes." "This is the same God of War formula you're used to, spiced up with tons of variety and a new setting," he writes.
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This week's edition of Critical Reception examines online reaction to Sony's PlayStation 3 action title God of War III, which reviews describe as "a brilliantly paced, meticulously detailed adventure." God of War III currently earns a score of 93 out of 100 at .ġUP.com's Matt Leone gives God of War III an A grade.